Henry, Susanto (2019) ANALISIS KEPEMIMPINAN SISWA DALAM PENERAPAN MEDIA PERMAINAN MONOPOLI DAN SIMULASI PADA PEMBELAJARAN SEJARAH. ANALISIS KEPEMIMPINAN SISWA DALAM PENERAPAN MEDIA PERMAINAN MONOPOLI DAN SIMULASI PADA PEMBELAJARAN SEJARAH, 13 (1). pp. 74-83. ISSN 1979-9993
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Abstract
This research focuses on monopoly and simulation game media applications. The aim is to make classroom historical learning more meaningful and attractive to students. Research method used in this study is qualitative. Data collection techniques are carried out through interviews, observation, and documentation. The study resulted show that monopoly and simulation game media increases students interest in material from history and student leadership, judging from the indicators by: responsibility, love the fatherland, courage, and keeping promise. KEYWORDS leadership, game media, learning history
Item Type: | Article |
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Subjects: | L Education > L Education (General) |
Divisions: | Fakultas Keguruan dan Ilmu Pendidikan (FKIP) > Prodi Pendidikan Sejarah IPS |
Depositing User: | HENRY SUSA |
Date Deposited: | 15 Nov 2019 02:35 |
Last Modified: | 15 Nov 2019 02:35 |
URI: | http://repository.lppm.unila.ac.id/id/eprint/16482 |
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